How the project works: The user is in a shape of a blob and once another user has either 'bumped into' or has come in close proximity to that specific user, the two will create a larger blob. The more users that are associated or clustered together, the bigger the blob becomes. Similar to the example Molecular Bubbles - an Interactive Art Space by Zack Booth Simpson, as the users associate or have networked with each other, depending on the situation the user can either choose to stay or to walk away from the situation. If the user has decided to stay with the user they have bumped into or want to 'talk' to, a line will link the two users together (a similar visual representation that exists in a Facebook application called "Friend Wheel"). If the user has decided to walk away from the current situation, a line will be created but the opacity of the line will be faint. This differentiates between users that has engaged in a long conversation to those who bumped into each other by accident.

SKETCH THREE: Concept Diagram
With the line being a visual representation of how people are connected together, we would also implement the formation of colors into the blob. If a single user has a red blob and bumps into another user that is yellow, by mixing the two color the two will create an orange blob. From there when the two par away they can mix colors with other users. The wearable material may be something that would be reflective so that the Wii remote or web cam can detect the location that the user's are in. Depending on how we would detect people though reflective material that they can wear or through motion, we are testing out the two and decide which one would be accurate compared to the other. The embodiment aspect would be the idea of if one user 'touches' the other user, then this network is created. This gives some relationship between the two users in a situation that they have both encountered.
Project Process and Members Roles
Yosuke and Henry: Would be mainly programming the main patch in MAX MSP as well as working on receiving the input from the web cam or the Wii remote. We will be splitting up which patch is needed so that when we put them into the main patch, they can be easily used with their input and output.
Raymond and Winnie: Would be working on the wearable material and also working on the process side of the research paper and presentation. Going back and forth with smaller sub-patches that Yosuke and Henry might need, we would all go back and forth on what is already made and what is needed.
Project Inspirations and Examples
Facebook Application - Friends Wheel
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